Can anyone please help me…
What’s wrong with my code
They walk from either Zone 4 or from right where I place them in the middle of the screen.
And I’m going crazy because I can’t see my error
@NOLAN spot 0.489 180 309 in zone 6 @NOLAN moves to layer 3
@WARRIOR 3 spot 0.446 156 326 in zone 6 @WARRIOR 3 moves to layer 4
@WARRIOR 3 walks to spot 0.446 173 333 in zone 5 in 4 AND NOLAN walks to spot 0.489 273 314 in zone 5 in 4 @NOLAN moves to layer 3 @WARRIOR 3 moves to layer 4
EXT. TOWN SQUARE - NIGHT
&cut to zone 5 and zoom on 1600 462 to 106% in 0
@NOLAN spot 0.489 906 314 in zone 5 and NOLAN moves to layer 3 and WARRIOR 3 spot 0.446 806 318 in zone 5 and WARRIOR 3 moves to layer 4
@WARRIOR 3 walks to spot 0.446 173 318 in zone 5 in 4 AND NOLAN walks to spot 0.489 273 314 in zone 5 in 4
The error was caused because this background only has 5 zones. The script then, instead, would substitute 6 for either zone 1 or zone 5. You’d see them pop up in zone 5 when it substituted 6 for 5, and you’d see them walk from the coordinates from zone 1 (left) if it substituted zone 1. More often it would substitute 6 for 5, that’s why you’d see them pop up. So what I did instead was place them offscreen to the right (which is still zone 5), then used those instead of your old placements in a non-existent zone 6. Hope that makes sense. I also condensed your script a little bit to look neater since you added some unnecessary code
Thanks so much this makes sense, I actually started out the same as you did (but still with the error) and I got lazy coding the same scene over and over again. Except for &cut to zone 5 and zoom on 1600 462 to 106% in 0 … I normally just &Cut to and underneath add the zoom I didn’t realise they can be in the same line
You’re welcome! And yeah, both work, I just find that way to be neater and eliminates any unnecessary pauses. It’s of course up to you if you want to keep the changes, but they’re no different than using them on different lines