Hi guys, I’ve managed to get my characters from sitting to standing, but how to I get them to walk to a specific place? (not off screen/exit, just move from one place to another)
@HEATHER spot 0.884 -143 391 AND HEATHER is idle_lay_groggy_neutral_loop @HUNTER is idle_sit_sad_loop AND ROSIE is idle_sit_sad_loop @HUNTER is transition_sit_to_stand AND ROSIE is transition_sit_to_stand
^^ That’s what I’ve got atm, but what command do I put next to get them to walk to a different point on the screen?
Can you make this work for my script please? I get confused with the tutorial guides . The room they are in is INT. HOSPITAL BED - NIGHT. I want the 2 characters mentioned to walk to the right hand side of the screen (but still be able to see a character who’s in the bed.
Thanks for the help, I still don’t understand the x, y etc so it’s not actually helping me atm
If I give you the snippet of script I need help with, could you write it in for me please, I truly am struggling with this. I try the forums and videos but I just can’t get my head around the direction stuff I would be very grateful for help with this, and you will of course get a mention for any help given
INT. HOSPITAL BED - NIGHT @transition fade in white 2 @HUNTER changes into HUNTER_default @ROSIE changes into ROSIE_default @HEATHER changes into HEATHER_default @cut to zone 3 @HUNTER spot 1.145 180 3 AND HUNTER faces left AND ROSIE spot 1.181 67 -28 @HEATHER spot 0.884 -143 391 AND HEATHER is idle_lay_groggy_neutral_loop @HUNTER is idle_sit_sad_loop AND ROSIE is idle_sit_sad_loop
HEATHER (idle_lay_exhausted_loop)
I’m sure there’s lots of questions you’ve got rattling around in that head of yours. @HUNTER is transition_sit_to_stand AND ROSIE is transition_sit_to_stand
It;s then that I want Rosie and Hunter to walk to right of screen near the drip but not that they are obscuring Heather in the bed
I think it’s better if you try this yourself, you learn that way + you don’t need to rely on others to help you I’m self-taught so I know that this way is effective .
Try using the spotting tool to move the characters around, there should be a spot below your previewer as you move your character around, so for example:
@DAMIEN spot 1.200 278 19
You just have to substitute those values into: @DAMIEN walks to spot [ s ] [ x ] [ y ] in [ s ]
In my example, the second value (278) is x, and the third value (19) is y. The first value (1.200) is the first s. The second s in the command above is how many seconds you’d like them to take to walk over there.
INT. HOSPITAL BED - NIGHT @transition fade in white 2 @HUNTER changes into HUNTER_default @ROSIE changes into ROSIE_default @HEATHER changes into HEATHER_default @cut to zone 3 @HUNTER spot 1.145 180 3 AND HUNTER faces left AND ROSIE spot 1.181 67 -28 @HEATHER spot 0.884 -143 391 AND HEATHER is idle_lay_groggy_neutral_loop @HUNTER is idle_sit_sad_loop AND ROSIE is idle_sit_sad_loop
HEATHER (idle_lay_exhausted_loop)
I’m sure there’s lots of questions you’ve got rattling around in that head of yours. @HUNTER is transition_sit_to_stand AND ROSIE is transition_sit_to_stand @Hunter walks to spot 1.046 280 94 in 2 AND HUNTER is walk_sad_loop AND ROSIE walks to spot 1.064 222 61 in 2 AN ROSIE is walk_sad_loop <<THIS IS THE ERROR LINE @HUNTER faces left AND ROSIE faces left
OMG can’t believe I didn’t spot that
Thanks, while you’re here, any chance you know how fancy camera shoots work?
I’m watching a vid about following characters on a screen, but how do you do the fancy stuff like switch camera views etc like in Dirty Little Secrets and Meet Me at Sunshine episode stories.