So with the overlay rotating it will rotate for 6 seconds before character is removed. Not sure if that’s the problem
&overlay BLUE MAGIC CIRCLE rotates 360 anchor point 0.5 0.5 in 1.5 loop 3 times
@pause for 6
@remove CHARACTER AND overlay BLUE MAGIC CIRCLE opacity 0 in 0.5
The remove command won’t happen until the overlay has finished rotating if you use the @
Even if I use the & instead of the @, there’s still no change when the character get removed. It still takes 3-4 seconds.
WAIT NEVERMIND THIS WORKED HAHA.
I used:
@pause for a beat
@CHARM BARLOW starts raisehand_neutral
&overlay BLUE MAGIC CIRCLE rotates 10 anchor point 0.5 0.5
&overlay BLUE MAGIC CIRCLE shifts to 141 259 in 0
&overlay BLUE MAGIC CIRCLE opacity 1 in 0
&overlay BLUE MAGIC CIRCLE rotates 360 anchor point 0.5 0.5 in 1.5 loop 3 times
@pause for 1
&remove CHARM BARLOW AND overlay BLUE MAGIC CIRCLE opacity 0 in 0.5
@pause for 2
And everything gets removed on time, the overlay rotates on its spot and you helped me a lot with this so I really want to thank you!
Ooh fab I’m glad it’s sorted now you’re most welcome