@BLAIR starts punch_fight_give_angry_loop in 0.5 AND SECURITY 2 starts punch_fight_receive_angry_loop in 0.5
Please help if you can
@BLAIR starts punch_fight_give_angry_loop in 0.5 AND SECURITY 2 starts punch_fight_receive_angry_loop in 0.5
Please help if you can
I don’t think you can use time when you do animations, try that out aha
if you want the animation to be quicker, use & instead of @
Make the girl like punch the guy really fast
Not sure what you’re trying to do but if you’re trying to have it pause for 0.5 before they start punching then just do:
@pause for 0.5
@BLAIR starts punch_fight_give_angry_loop AND SECURITY2 starts punch_fight_receive_angry_loop
If you want them to punch for 0.5 and then stop just do:
&BLAIR starts punch_fight_give_angry_loop AND SECURITY2 starts punch_fight_receive_angry_loop
@pause for 0.5
@insert some new command of animations for Blair and the security guard to do Here
Also I wasn’t sure if it’s SECURITY2 or if the 2 there was a typo.
Unfortunately you can’t speed up or slow down animations. You can only quickly end an animation like the above reply states.
Thank you all!
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.