Why is there showing an error for }

I do not get why this won’t allow me to move on.

if (CIARA = 1) {

@speechbubble is 128 340 to 100% with tail_top_right

    CIARA (talk_apathetic)
I'm going to check it out, just in case I might find anything.

@speechbubble is 168 315 to 100% with tail_top_left

    AYESHA (talk_afraid)
All alone?

@speechbubble is 128 340 to 100% with tail_top_right

    CIARA (talk_neutral)
Babe, it's broads daylight. If you find anything worrisome, call me!

@AYESHA is listen_nod_neutral_loop

@CIARA walks to spot 1.280 461 3 in zone 1 in 3 AND AYESHA is film_phone_happy_loop

label startminigame

EXT. GREEK GAMES TRACK LOOPING - DAY

@speechbubble reset

    NARR
You are about to enter a minigame. Try to guess and find where the noise is located. You may win or loose points.

Goodluck!

EXT. GRAND PARK PARTY - DAY

sound ambient_outdoors_lp

&BG6 spot 0.767 59 104 in zone 2 AND BG6 faces right AND BG6 is idle_sit_legsup_neutral_loop AND BG7 spot 0.749 158 229 in zone 2 AND BG7 faces left AND BG7 is talk_armscrossed_neutral_loop and BG6 moves to layer 2 and BG7 moves to layer 2

@CIARA spot 0.848 -109 222 in zone 1 AND CIARA faces right

@add Notepad White Lined to CIARA

@CIARA walks to spot 0.848 154 203 in zone 1 in 3 AND CIARA does it while walk_worried_loop

sound scream_male

@pause for 1

@CIARA is idle_terrified_loop

NARR
Where should I go?

choice [timed: 10]
“Go left.” {

EXT. GRAND PARK PARTY - DAY

}“Go right” {

Take character to the wrong place.

NARRATOR
You have gone the wrong way. You will have to start the game again.

goto startminigame

}

NARR
Hi.
} elif (CIARA < 1) {

    CIARA (talk_shrug_neutral)
Yea that sounds fine.

}

Having a space between these two lines of dialogue could be giving you an error.

Add a pause or some kind of line of dialogue under your background.

Put NARRATOR above this line of dialogue.

You must always have a character or narrator above your line of dialogue. Even if you’re testing the script, you must have that there otherwise it’ll give you an error. Try correcting these things and see if that’s clears it up for you :slightly_smiling_face:

1 Like

Yes, it is still having this problem.


First half

Second half

Line 1765, that’s where your label should be, remove NARR and change it to: label startminigame

Line 1802, add a @pause for a beat or some kind of dialogue/directing.

Try adding a @pause for a beat on line 1814

After you add those things, try clicking all of your brackets to make sure they close correctly. Otherwise I’m not sure why you’re getting a missing bracket warning :thinking:

Yea it’s still saying that. I don’t know why. Thanks though the help :pensive:

Hey @ciaraxoxoc! I might able to help, do you mind pasting your current script here and I’ll try to fix it and send it to you? :sparkling_heart:

1 Like

if (CIARA = 1) {

@speechbubble is 128 340 to 100% with tail_top_right

    CIARA (talk_apathetic)
I'm going to check it out, just in case I might find anything.

@speechbubble is 168 315 to 100% with tail_top_left

    AYESHA (talk_afraid)
All alone?

@speechbubble is 128 340 to 100% with tail_top_right

    CIARA (talk_neutral)
Babe, it's broads daylight. If you find anything worrisome, call me!

@AYESHA is listen_nod_neutral_loop

@CIARA walks to spot 1.280 461 3 in zone 1 in 3 AND AYESHA is film_phone_happy_loop

labelstartminigame

EXT. GREEK GAMES TRACK LOOPING - DAY

@speechbubble reset

    NARR
You are about to enter a minigame. Try to guess and find where the noise is located. You may win or loose points.

Goodluck!

EXT. GRAND PARK PARTY - DAY

sound ambient_outdoors_lp

&pause for 1

&BG6 spot 0.767 59 104 in zone 2 AND BG6 faces right AND BG6 is idle_sit_legsup_neutral_loop AND BG7 spot 0.749 158 229 in zone 2 AND BG7 faces left AND BG7 is talk_armscrossed_neutral_loop and BG6 moves to layer 2 and BG7 moves to layer 2 AND BG8 stands screen center AND BG8 is idle_sit_food_hand_neutral_loop AND BG8 faces right

@CIARA spot 0.848 -109 222 in zone 1 AND CIARA faces right

@add Notepad White Lined to CIARA

@CIARA walks to spot 0.848 154 203 in zone 1 in 3 AND CIARA does it while walk_worried_loop

sound scream_male

@pause for 1

@CIARA is idle_terrified_loop

NARR
Where should I go?

choice [timed: 10]
“Go left.” {

EXT. GRAND PARK PARTY - DAY

&pause for 1

}“Go right” {

NARR
Take character to the wrong place.

NARRATOR
You have gone the wrong way. You will have to start the game again.

goto startminigame

} @pause for 1

} elif (CIARA < 1) {

    CIARA (talk_shrug_neutral)
Yea that sounds fine.

}

1 Like

All done! This should work now:

if (CIARA = 1) {

@speechbubble is 128 340 to 100% with tail_top_right
CIARA (talk_apathetic)
I’m going to check it out, just in case I might find anything.
@speechbubble is 168 315 to 100% with tail_top_left
AYESHA (talk_afraid)
All alone?
@speechbubble is 128 340 to 100% with tail_top_right
CIARA (talk_neutral)
Babe, it’s broads daylight. If you find anything worrisome, call me!
@AYESHA is listen_nod_neutral_loop

@CIARA walks to spot 1.280 461 3 in zone 1 in 3 AND AYESHA is film_phone_happy_loop

label startminigame

EXT. GREEK GAMES TRACK LOOPING - DAY
@zoom reset
@speechbubble reset
NARR
You are about to enter a minigame. Try to guess and find where the noise is located. You may win or loose points.
Good luck!

EXT. GRAND PARK PARTY - DAY

sound ambient_outdoors_lp

&pause for 1

&BG6 spot 0.767 59 104 in zone 2 AND BG6 faces right AND BG6 is idle_sit_legsup_neutral_loop AND BG7 spot 0.749 158 229 in zone 2 AND BG7 faces left AND BG7 is talk_armscrossed_neutral_loop and BG6 moves to layer 2 and BG7 moves to layer 2 AND BG8 stands screen center AND BG8 is idle_sit_food_hand_neutral_loop AND BG8 faces right

@CIARA spot 0.848 -109 222 in zone 1 AND CIARA faces right

@add Notepad White Lined to CIARA

@CIARA walks to spot 0.848 154 203 in zone 1 in 3 AND CIARA does it while walk_worried_loop

sound scream_male

@pause for 1

@CIARA is idle_terrified_loop

    NARR
Where should I go?

choice [timed: 10]
“Go left.” {

EXT. GRAND PARK PARTY - DAY

&pause for 1

}“Go right” {

    NARR
Take character to the wrong place.

    NARRATOR
You have gone the wrong way. You will have to start the game again.

goto startminigame

@pause for 1

}
} elif (CIARA < 1) {

    CIARA (talk_shrug_neutral)
Yea that sounds fine.

}

Yes it worked! Thank you so much :kissing_heart: :smiling_face_with_three_hearts:

All good! Glad I helped!

1 Like

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