Winter - Here to Help: Advice & Questions!

How do I make my character walk to a specific spot and fall after

@CHARACTER walks to spot x y THEN CHARACTER is faint

You could do it like that or use the run_fall animation. Hope this helps! :wink:

Another question, I made my character walk to a specific spot, but when they exited the scene she didn’t stay in the same spot. Like her body went from small to big as she exited.

You have to spot direct them offscreen

@CHAR walks to spot S X 400 in T

Usually 400 will put them off screen

Thank you! And one more question, how do I make a charcter speak while not being on screen?

Just put the character offscreen and give it some dialogue
The speechbubble will still show up on screen

I’m sorry if I’m annoying but when my character enters from zone 2 to zone 1 how do I make them walk becasue now they’re sliding

Use walking animation

Thanks @RudeInception and @Apes for helping! :wink:

As @Apes said use a walking animation so the character doesn’t slide. :slight_smile:

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How do I make my charcter change offscreen

@CHARACTER changes into clothes

Change CHARACTER to your characters name and clothes to the clothes name)

I did that but it’s still not working

send your script

Okay. Can you send a screenshot of your script please as @RoxaneLR said? :slight_smile:

NARRATOR
Jacksons residence.

@transition fade in black 2

@BREE chanes into BREE_SEDUCTION

INT. COZY CABIN - NIGHT

@cut to zone 2

@BREE spot 1.082 127 118 AND BREE faces left
@STEFAN spot 1.118 200 111 AND STEFAN faces left
@BREE moves to layer 2
@STEFAN moves to layer 1

@BREE starts kiss_passionate_loop_rear
@STEFAN starts kiss_passionate_loop

    NARRATOR (BREE)
Time passes when your in love.
You can be having the time of your life with the one person that really means something to you.
Or it flashes away.

(This is the scene)

You wrote ‘chanes’.

My mistake :sweat_smile:

I fixed it but when my character is put in a specific spot why does she become bigger as she exits?

When they exit, if you don’t have them exit to an offscreen spot where they’re the same size, they’ll go back to the default size. You’d have to place them in a spot offscreen where they’re the same size so the character walks off the same size and doesn’t grow.

How would I code that?