Zooming effects (bounce effects etc)

Hi! I’m wondering if it is possible to create your own graphics for the zooming effects and if yes, how can I do that?


Zooms can only do so much, most cool effects are thanks to overlays.
You can use consecutive zooms to create a “shake” effect or slow/fast zooms.
You can have multiple well-timed zooms to get rid of the ‘swerve’ of the camera.
And like Ryder said, you can add an ease function on the end of your zooms if you want to (and you can add them to your overlay shift commands as well).

The camera can’t rotate, so for that an overlay can be rotated to create that effect.
We can’t unfocus/focus (blur) the camera not can we make the camera have a decent motion blur, but we can utilize overlays for that.
We can add overlay vignettes, noise, static.
We can also utilize multiple overlays and shift them to create that double/triple vision effect.
We can add overlay movement lines (like in anime) around the focal point to enhance the motion of the camera going towards it.

These are just some examples. I didn’t fully understand your questions, but essentially the overlays are our “graphics” and we can create different effects by using them either aided by the camera or not.


thank you!!

thank you!

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No problem!

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I’m not sure if this is what you’re asking… but if you want the camera to appear to bounce during a zoom, use:
@zoom on [enter zoom coordinates here] to [enter % here] in [add preferred time here] using easebounceout

I find that doing it between the times of 0.2, 0.3, 0.4 or 0.5 works best.

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thank you :two_hearts:

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