If you can make this template for me I'll credit and promote your story!

Hello beautiful people,

So when I was coding I was like… “really have no clue where to even start on this tappable overlay mini game and I feel like just crediting someone isn’t enough”

So if you’re able to make at least one of these template/ game thing I’ll promote one of your stories idk you could even team up with someone or soemething… in that case I’ll promote both ur stories

Overlays/ bg used

I’ll also give the oevrlays names that I used

METAL BOTTLE

BROWN BEER BOTTLE

GREEN BEER BOTTLE

PURPLE CAN POP

GLASS_BOTTLE
pv1_back_GLASS_BOTTLE_4661356633718784_35f4ba82f7cc3415b8ec703cfd27a81f

KM_HOTDOG

ORANGE_JUICE
pv1_back_ORANGE_JUICE_5971913626288128_35f4ba82f7cc3415b8ec703cfd27a81f

OP
pv1_back_OP_4583676923543552_35f4ba82f7cc3415b8ec703cfd27a81f

TOMATO
pv1_back_TOMATO_5263974148014080_35f4ba82f7cc3415b8ec703cfd27a81f

As you can see I’m very creative with names :rofl:

How I kinda want it to be like

1st

So for the first template the MC has to take over this bar seen (cuz the guy literally just leaves her to do his job :roll_eyes: :rofl: )

So she’s following this lil recipe paper thing (that is still in the makings :sweat_smile: ) BUT she’s making a bloody mary like drink… if it’s possible I would ask that if the reader chooses the wrong overlay that it starts over again if it’s not doable don’t stress about it but otherwise maybe she has to tap the overlays in a certain pattern

the overlays for this one are:
TOMATO
METAL BOTTLE

the other overlays should at least be in the scene even if they’re not tappable

2nd

similar to the first scene expect more overlays

overlays used for this scene:
METAL BOTTLE
ORANGE_JUICE
PURPLE CAN POP

once again, all the overlays should be in this scene even if they’re not tappable

3rd

Same as the last two

overlays in use
GLASS_BOTTLE
GREEN BEER BOTTLE
OP

Also it doesn’t matter what order you put the overlays in just make sure to let me know this only for the people who do (if it’s possible) to tap in a certain order

4th

overlays for the scene
METAL BOTTLE
PURPLE CAN POP
ORANGE_JUICE

If this isn’t doable please let me know

I may not be active all day sorry if I don’t get to you quickly :sweat_smile:

People who are making stuff (so I can keep track :sweat_smile: )

mini game 1:
mini game 2:
mini game 3:
mini game 4:

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Im not on my computer until tomorrow so if nobody helps you until then, I can :slight_smile:

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oooh that sounds fun
i definetely know how to do it but i can try later if you want
i have this cool idea if you want to hear it just pm me

1 Like

whenever you have time!

It is nothing interesting and you can add to it to make it more interesting.

Summary

INT. BAR

label game_start

@zoom on 184 120 to 124% in 0

&overlay METAL BOTTLE create
&overlay METAL BOTTLE opacity 1
&overlay METAL BOTTLE shifts to 33 143 in zone 1
&overlay METAL BOTTLE scales to 0.386 0.386
&overlay METAL BOTTLE moves to layer 3
&overlay TOMATO create
&overlay TOMATO opacity 1
&overlay TOMATO shifts to 164 239 in zone 1
&overlay TOMATO scales to 1.412 1.412
&overlay TOMATO moves to layer 2
&overlay BROWN BEER BOTTLE create
&overlay BROWN BEER BOTTLE opacity 1
&overlay BROWN BEER BOTTLE shifts to 207 232 in zone 1
&overlay BROWN BEER BOTTLE scales to 0.288 0.288
&overlay BROWN BEER BOTTLE moves to layer 1
&overlay BROWN BEER BOTTLE shifts to 213 235 in zone 1
&overlay BROWN BEER BOTTLE scales to 0.288 0.288
&overlay BROWN BEER BOTTLE moves to layer 1
&overlay GREEN BEER BOTTLE create
&overlay GREEN BEER BOTTLE opacity 1
&overlay GREEN BEER BOTTLE shifts to 39 235 in zone 1
&overlay GREEN BEER BOTTLE scales to 0.296 0.296
&overlay GREEN BEER BOTTLE moves to layer 1
&overlay PURPLE CAN POP create
&overlay PURPLE CAN POP opacity 1
&overlay PURPLE CAN POP shifts to 211 120 in zone 1
&overlay PURPLE CAN POP scales to 0.324 0.324
&overlay PURPLE CAN POP moves to layer 1
&overlay GLASS BOTTLE create
&overlay GLASS BOTTLE opacity 1
&overlay GLASS BOTTLE shifts to 123 133 in zone 1
&overlay GLASS BOTTLE scales to 1.000 1.000
&overlay GLASS BOTTLE moves to layer 1

@speechbubble is 159 228 to 100%

NARR
| bold |Tap on an ingriedent to start!
| bold |Pick the right ingredients and pass, pick the wrong ones and try again!

@speechbubble is 159 228 to 0%
NARR
Game.
tappable
“METAL BOTTLE” {

&overlay METAL BOTTLE shifts to 9 239 in zone 1
&overlay METAL BOTTLE scales to 0.766 0.766
&overlay METAL BOTTLE moves to layer 1

gain METAL_BOTTLE

if (TOMATO) {

&overlay TOMATO shifts to 213 252 in zone 1
&overlay TOMATO scales to 3.016 3.016
&overlay TOMATO moves to layer 2

@speechbubble is 159 228 to 100%

NARR
| bold, color:forestgreen |Well done this is your second ingredient!
| bold, color:forestgreen |You have the right ingredients to make the drink!

goto end_of_game

}

else {

@speechbubble is 159 228 to 100%

NARR
| bold, color:forestgreen |Well done this is your first ingredient!

goto game_start

}

} “TOMATO” {

&overlay TOMATO shifts to 213 252 in zone 1
&overlay TOMATO scales to 3.016 3.016
&overlay TOMATO moves to layer 2

gain TOMATO

if (METAL_BOTTLE) {

&overlay METAL BOTTLE shifts to 9 239 in zone 1
&overlay METAL BOTTLE scales to 0.766 0.766
&overlay METAL BOTTLE moves to layer 1

@speechbubble is 159 228 to 100%

NARR
| bold, color:forestgreen |Well done this is your second ingredient!
| bold, color:forestgreen |You have the right ingredients to make the drink!

goto end_of_game

}
else {

@speechbubble is 159 228 to 100%

NARR
| bold, color:forestgreen |Well done this is your first ingredient!

goto game_start

}

} “BROWN BEER BOTTLE” {

gain Fail

&overlay X create
&overlay X opacity 1 in 0.5
&overlay X shifts to 101 287 in zone 1
&overlay X scales to 0.643 0.643
&overlay X moves to layer 4

@speechbubble is 159 228 to 100%

NARR
| bold, color:red |You picked the wrong ingredient try again!

&overlay X opacity 1 in 0.5

goto game_start

}“GREEN BEER BOTTLE” {

gain Fail

&overlay X create
&overlay X opacity 1 in 0.5
&overlay X shifts to 101 287 in zone 1
&overlay X scales to 0.643 0.643
&overlay X moves to layer 4

@speechbubble is 159 228 to 100%

NARR
| bold, color:red |You picked the wrong ingredient try again!

&overlay X opacity 1 in 0.5

goto game_start

}“PURPLE CAN POP” {

gain Fail

&overlay X create
&overlay X opacity 1 in 0.5
&overlay X shifts to 101 287 in zone 1
&overlay X scales to 0.643 0.643
&overlay X moves to layer 4

@speechbubble is 159 228 to 100%

NARR
| bold, color:red |You picked the wrong ingredient try again!

&overlay X opacity 1 in 0.5

goto game_start

}“GLASS BOTTLE” {

gain Fail

&overlay X create
&overlay X opacity 1 in 0.5
&overlay X shifts to 101 287 in zone 1
&overlay X scales to 0.643 0.643
&overlay X moves to layer 4

@speechbubble is 159 228 to 100%

NARR
| bold, color:red |You picked the wrong ingredient try again!

&overlay X opacity 1 in 0.5

goto game_start

}

label end_of_game

@transition fade out

@pause for a beat

Overlay

X

2 Likes

thank you so much :sweat_smile:

how’d you like to be credited… also do you have a story I could promote?

You can just use my forums name since it is where I am most active at the end. And no I am still writing and coding it at the moment.

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when you publish make sure to tell me then!

maybe if your publishing 100% I could do a sneak peak :thinking: … but idk

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hey I’m so sorry but I tried the template and at the end when i click on one of them this happens

lol ignore the other tab :sweat_smile:

I tried to size it down in a new place but… it’s still not working :sweat_smile:

That’s weird it seemed to work for me? It is past 1am here were I live but I will see if this does this on my end tomorrow.

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I just here to give and idea: what if you lose the mini game, the customer storms off angry and bartender gets mad?

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I have been out all day and now I am back on my laptop. What did you click on for this to happen?

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i just clicked on the metal bottle

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That’s weird it works fine for me. I don’t know what the problem could be. This is what it should look like and how it looks to me.

Screenshot 2021-02-28 at 22.38.04

1 Like

bump :heart:

bumpity bump :rabbit: