im trying to get a character named Ally to walk to Victoria so they can talk but it looks wrong
can someone help please
here is the scene
INT. LOCKER ROOM - DAY @VICTORIA spot 1.037 186 122 in zone 1 @VICTORIA moves to layer 0 @VICTORIA faces left and VICTORIA is tinker_loop_rear @VICTORIA starts dustoff_loop @pause for a beat @VICTORIA changes into Victoria_Bar_Uniform @pause for a beat @VICTORIA starts think @pause for 2
VICTORIA
(Looks good)
(Time for work) @ALLY walks to spot 1.280 100 1 in zone 1 @ALLY moves to layer 0 and ALLY faces right
INT. RED BAR - NIGHT with BAR1 to 1.000 0 0 in zone 1 at layer 3 @overlay 5629308471148544_BAR shifts to -32 -2 in zone 1 @overlay 5629308471148544_BAR scales to 1.000 1.000 @overlay 5629308471148544_BAR moves to layer 3 @zoom on 0 0 to 100% in 0 @overlay 5629308471148544_BAR1 shifts to 0 0 @overlay 5629308471148544_BAR1 scales to 1.000 1.000
&cut to zone 1 AND zoom on 836 87 to 113% in 0 @VICTORIA walks to spot 1.082 220 107 in zone 1 @zoom reset @HOLLIE spot 1.280 73 82 in zone 1 @HOLLIE moves to layer 3 and HOLLIE starts idle_sit_rear
VICTORIA (talk_gesture)
What can i get you babe
HOLLIE
White Wine please
VICTORIA (tinker_loop_rear)
Coming right up
VICTORIA (talk_gesture)
Here you are @overlay WINE GLASS create
@overlay 4527862507700224_WINE GLASS shifts to 115 220 in zone 1 @overlay 4527862507700224_WINE GLASS scales to 0.280 0.280 @overlay 4527862507700224_WINE GLASS moves to layer Max Layer
I need it to appear when Victoria says here you are