Remembering outfit choice help please

how do i get it to remember the choices in this scene

INT. REBEL DRESSING ROOM with REBEL MIRROR at layer 4 with DRESSING_LAYER2 at layer 2
@zoom reset
&AMELIA spot 0.840 148 233 AND AMELIA moves to layer 5 AND AMELIA faces right
@AMELIA2 becomes AMELIA
&AMELIA2 spot 0.840 241 235 AND AMELIA2 moves to layer 1 AND AMELIA2 faces left AND AMELIA is idle_handsonhips_neutral_loop AND AMELIA2 is idle_handsonhips_neutral_loop
@transition fade in black
readerMessage Script by @maranna.writes with BG and Overlays by @amepisode through @epi.rebellion
@pause for 1

label dressing_game
&AMELIA is idle_handsonhips_neutral_loop AND AMELIA2 is idle_handsonhips_neutral_loop
NARRATOR
What would you like to wear?

choice
“Red”{
@AMELIA is undress_top AND AMELIA2 is undress_top
@AMELIA changes hair into Over Shoulder Braid Hair Black Pink
@AMELIA2 changes hair into Over Shoulder Braid Hair Black Pink
@AMELIA changes into Amelia_RedBar
@AMELIA2 changes into Amelia_RedBar
@AMELIA is flirt_smile_shiftweight AND AMELIA2 is flirt_smile_shiftweight
goto dressing_game_gem
}“Bar Two”{
@AMELIA is undress_top AND AMELIA2 is undress_top
@AMELIA changes hair into Long Down Wavy Princess Braid
@AMELIA2 changes hair into Long Down Wavy Princess Braid
@AMELIA changes into Amelia_Bar2
@AMELIA2 changes into Amelia_Bar2
@AMELIA is flirt_lookaway_bashful AND AMELIA2 is flirt_lookaway_bashful
goto dressing_game_free
}“Bar Three”{
@AMELIA is undress_top AND AMELIA2 is undress_top
@AMELIA changes hair into Long Down Wavy Princess Braid
@AMELIA2 changes hair into Long Down Wavy Princess Braid
@AMELIA changes into Amelia_Bar3
@AMELIA2 changes into Amelia_Bar3
@AMELIA is primp_neutral AND AMELIA2 is primp_neutral
goto dressing_game_free
}

label dressing_game_gem
NARRATOR
Are you happy with your choice?
choice (OUTFIT_GEM)
GEMS:5 “Yes, I’m happy with my choice.”{
@AMELIA is flirt_shy_atcamera AND AMELIA2 is flirt_shy_atcamera
goto continue_chapter
}“No, I made a mistake!”{
goto dressing_game
}

label dressing_game_free
NARRATOR
Are you happy with your choice?
choice
“Yes, I’m happy with my choice.”{
@AMELIA is flirt_shy_atcamera AND AMELIA2 is flirt_shy_atcamera
}“No, I made a mistake!”{
goto dressing_game
}

label continue_chapter

1 Like

Hey,
I’m pretty sure Dara Amarie has a template to help with that!

ive tried her but its not working

1 Like

I think it only works when you play on a mobile device, sorry if it doesn’t!

If you still need it, maybe try this, but I did that without previewing, so it’s a raw code.


choice (OUTFIT_1)

“Red”{

@AMELIA is undress_top AND AMELIA2 is undress_top

@AMELIA changes hair into Over Shoulder Braid Hair Black Pink

@AMELIA2 changes hair into Over Shoulder Braid Hair Black Pink

@AMELIA changes into Amelia_RedBar

@AMELIA2 changes into Amelia_RedBar

@AMELIA is flirt_smile_shiftweight AND AMELIA2 is flirt_smile_shiftweight

goto dressing_game_gem

}“Bar Two”{

@AMELIA is undress_top AND AMELIA2 is undress_top

@AMELIA changes hair into Long Down Wavy Princess Braid

@AMELIA2 changes hair into Long Down Wavy Princess Braid

@AMELIA changes into Amelia_Bar2

@AMELIA2 changes into Amelia_Bar2

@AMELIA is flirt_lookaway_bashful AND AMELIA2 is flirt_lookaway_bashful

goto dressing_game_free

}“Bar Three”{

@AMELIA is undress_top AND AMELIA2 is undress_top

@AMELIA changes hair into Long Down Wavy Princess Braid

@AMELIA2 changes hair into Long Down Wavy Princess Braid

@AMELIA changes into Amelia_Bar3

@AMELIA2 changes into Amelia_Bar3

@AMELIA is primp_neutral AND AMELIA2 is primp_neutral

goto dressing_game_free

}

label dressing_game_gem

NARRATOR

Are you happy with your choice?

choice (OUTFIT_GEM)

<GEMS:5> “Yes, I’m happy with my choice.”{

gain gemoutfit_1

@AMELIA is flirt_shy_atcamera AND AMELIA2 is flirt_shy_atcamera

goto continue_chapter

}“No, I made a mistake!”{

goto dressing_game

}

label dressing_game_free

NARRATOR

Are you happy with your choice?

choice

“Yes, I’m happy with my choice.”{

@AMELIA is flirt_shy_atcamera AND AMELIA2 is flirt_shy_atcamera

}“No, I made a mistake!”{

goto dressing_game

}

label continue_chapter

if (gemoutfit_1) {

@AMELIA changes into Amelia_RedBar

@AMELIA2 changes into Amelia_RedBar

}

else {

if (OUTFIT_1 is "Bar Two") {

@AMELIA changes into Amelia_Bar2

@AMELIA2 changes into Amelia_Bar2

} else {

@AMELIA changes into Amelia_Bar3

@AMELIA2 changes into Amelia_Bar3

}

}