Have some free time on my hand lol, I am not slacking
Mini tutorial on where to access your share story link and add it to your IG profile:
Story screenshot courtesy of Pookieduke3 aka MidnightMaiden
Have some free time on my hand lol, I am not slacking
Mini tutorial on where to access your share story link and add it to your IG profile:
Story screenshot courtesy of Pookieduke3 aka MidnightMaiden
Hi, I kinda having a problem here
I don’t know why it appears a black scene on the preview screen, are there any errors in my code? It says there aren’t any errors, but I can’t figure out how to fix this
The previous scenes are alright, then it suddenly goes black at these lines. Pls help me
Oh hey i figured it out. Because I didn’t reset the zoom lol…
The previous scene I was zooming at zone 3 of the hallway, but the blackboard background is a zone 1, so it keeps the zooming to zone 3 that’s why the scene was black haha
Hey! I’m attempting at coding a panning minigame, and I wanted to set up my minigame before coding the actual scene. Basically, it’s a pannable minigame with tappable magnifying glasses & when you tap on the magnifying glasses, you get to eavesdrop on conversations haha
here’s my script if you’re able to help!
INT. TOWNSQUAREHOMETOWNHOMI
&zoom reset
&cut to zone 1
&overlay MAGNIFGLASS create AND overlay MAGNIFGLASS opacity 1 in .4 AND overlay MAGNIFGLASS to layer 9
&overlay MAGNIFGLASS_1 create from MAGNIFGLASS
&overlay MAGNIFGLASS_2 create from MAGNIFGLASS
&overlay MAGNIFGLASS_3 create from MAGNIFGLASS
&overlay MAGNIFGLASS_4 create from MAGNIFGLASS
&overlay MAGNIFGLASS_5 create from MAGNIFGLASS
label minigame_start
NARR
...
tappable [pan:1:3:hor]
“MAGNIFGLASS”{
NARR
Dialogue here.
goto minigame_start
} “MAGNIFGLASS_1” {
NARR
Dialogue here.
goto minigame_start
} “MAGNIFGLASS_2” {
NARR
Dialogue here.
goto minigame_start
} “MAGNIFGLASS_3” {
NARR
Dialogue here.
goto minigame_start
} “MAGNIFGLASS_4” {
NARR
Dialogue here.
goto minigame_start
} “MAGNIFGLASS_5” {
NARR
Dialogue here.
goto minigame_start
} else {
NARR
Dialogue here.
“Yes.” {
goto minigame_end
} “No! Take me back, please.” {
goto minigame_start
}
label minigame_end
(Here’s an image of the error:)
Thank you!!
Don’t skip any line between choice and first option. I see you used create for those overlays but with create u want to use all opacity as well.
I’m confused because in the writers portal it says this:
But how did I gain them, i didn’t have any gem choices and where do they go. Because in the app it says I don’t have them. Sorry if this doesn’t make sense lol
Thank you, it worked! I can’t believe I missed a little detail like that hahaha And yes, I know I have to put opacity! I just wanted the brief structure of the mini game before I went into the details :))
do you have any gem choices like support author choice in your story or have ever put any? Those gems, we don’t gain them and they’re not added to our profile/app, gem reads are another way for readers to get into payment program.
if your story has never contained gem choices it could be because of this:
thank you. that explains a lot
How to I add the amount of gems?
thank you!
Bump if you have a question ask away
I have made a Playlist on riding a horse tutorial:
Trying to cut to a different zone does’t work. It still stays on zone 1 where C1 is
@C2 is film_phone_energetic_loop
&C1 is sing_ballad_nervous
NARR (C1)
singing
@pause for 0.5
&zoom on 260 340 to 307% in 0
@cut to zone 2
&cut to zone 1
@zoom on 169 458 to 213% in 0
Instead of cutting and zooming you can also pan and zoom. Trick: 🌹 HOW TO: Pan + Zoom at the same time + Extra Material 🌹
Bump
Bump, do ask questions price for asking: $0
Hey, I’ve recently forgot how to that “based on your choices” branch. Y’know in a previous episode how you can name a choice? I named my choice “choice (possible_murderer)” and I want to do a based on which option you chose as a yes branch or a no branch. ← hope this makes sense! (It’s an alternative to point system if I’m correct)
if (possible_murderer is “yes”){
#script here for remembering yes choice.
}else{
#script here for remembering no choice.
}
#so using an example:
NARR
Pick a fruit.
choice (FANCYFRUIT)
“Apple”{
}“Mango”{
}“Strawberry”{
}“Kiwi”{
}
Remembering it:
if (FANCYFRUIT is “Apple”){
#script here for remembering Apple choice.
}elif (FANCYFRUIT is “Mango”){
#script here for remembering Mango choice.
}elif (FANCYFRUIT is “Strawberry”){
#script here for remembering Strawberry choice.
}else{
#script here for remembering Kiwi choice.
}
if for first, elif for all in between and else for last. Exact name in option matters. So for example:
}“Mango”{
It HAS to be Mango not mango, etc. When referring to it. You can also use this:
choice (FANCYFRUIT)
To reference the choice. So for example reader picked Apple and you Write:
NARR
[FANCYFRUIT] is tasty.
They will see:
Apple is tasty.
Spelling matters and capitals as well as extra things like ! , ?, etc. Matter.